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Digital Ragnarok Murder

May 4, 2005

Thirtysomething blogs about the alleged hacking incident involving Level Up’s 2005 Ragnarok Philippine Championships.  Some guild masters believe that someone within Level Up Games hacked into their accounts and deleted their characters.  I’m not too familiar with the details but if what they say is true, then the crime of hacking has been committed.  What’s interesting for me is that this seems to be a case of digital murder because characters were irretrievably deleted.  In the end, however, the “murdered” victim was virtual — composed of so many 1 and 0’s.  So, the law treats it the same way as any other piece of electronic data without regard for its underlying value or other extraneous factors.

If the gulid masters go to the NBI to complain, this story will get some press coverage in the traditional media.  Level Up is one of many local game companies vying for the right to license “Worlds of Warcraft”. A security breach of this nature probably won’t sit well with the game’s publisher/licensor.  I would think that Level Up is the front-runner in the current beauty contest of local game companies, having single-handedly proven the viability of MMOG/RPOG in the Philippines.

Posted by JJ Disini at 12:37 pm | permalink

Previous Comments

its more probable that a fellow gamer hacked the guild master's character. intent? to get the equipments of other characters. why? each equipment has a zenny value and one million zenny can be sold at 40 pesos.

Posted by sharon at May 23, 2005, 8:02 pm

i find this amusing, probably beacause i used ot play quite a bit of ragnarok back in the day when it was still free :D An interesting fact about level up games is that they do not have the firewalls [and other secutiry measures required by the owner of ragnarok] up and running 24 hours. they turn them off at certain periods during the day - allowing access to their system. So their security isnt all that good - it's actually an admitted marketing strategy. people 's accounts get hacked [supposedly by other player], they lose items, they are forced to buy more cards to play more hours to regain what they've lost. Historically level up has not been very player friendly - in fact some of their own GMs perpetuate acts which level up supposedly prohibits. [such as exchanging philippine currency for zeny or items]

Posted by ichi at June 15, 2005, 9:01 pm

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